really cool concept and great execution! Soundtrack was excellent and the tension was great. I’m really bad with direction so the stress of navigation was perfect for me haha.
My only complaint is I can’t download this to save for later! (Ps if you unfortunately skim read like me, E is the interact key)
Edit: I hammered this out in class so apologies for typos
Aw thanks man - this means so much! I kinda hate this game; I don't think the strategy and decision making is exactly the genius I thought it was while I was making it, but I'm super glad someone likes it!
I'm working on a horror roguelike right now, and I think it'll be my best game yet! You're kind words have motivated me!
(PS: if you use the itch app, you can download it there)
this is one impressive game! the production value on the sound, the menu, the story is amazing. the delivery of the core mechanic being you cant see any walls is really trippy and visually pleasing fr. the one bad thing i have to say about this is i feel like im 2 foot tall. but other than that i really enjoyed this the ui is seamless with the environment.
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really cool concept and great execution! Soundtrack was excellent and the tension was great. I’m really bad with direction so the stress of navigation was perfect for me haha.
My only complaint is I can’t download this to save for later! (Ps if you unfortunately skim read like me, E is the interact key)
Edit: I hammered this out in class so apologies for typos
Aw thanks man - this means so much! I kinda hate this game; I don't think the strategy and decision making is exactly the genius I thought it was while I was making it, but I'm super glad someone likes it!
I'm working on a horror roguelike right now, and I think it'll be my best game yet! You're kind words have motivated me!
(PS: if you use the itch app, you can download it there)
oh awesome thank you so much for the info! I’m super excited to see what you make next :3
this is one impressive game! the production value on the sound, the menu, the story is amazing. the delivery of the core mechanic being you cant see any walls is really trippy and visually pleasing fr. the one bad thing i have to say about this is i feel like im 2 foot tall. but other than that i really enjoyed this the ui is seamless with the environment.
Thank you so much! I'm glad to hear you enjoyed it!