UPDATE 0.0.4!!!!!
This update mainly consists of a shit ton of bug fixes and balancing changes.
So today I was watching a playtester well...playtest, and they came across tons of bugs.
Playing the game through myself, getting to day 7 and everything, I came to the realisation that the game was kind of a buggy mess.
First order of business was to make it so that you couldn't get your character's money balance into the minuses. It turned out the code that stopped that from happening was toggled disabled for some reason. It was an easy fix and everything works fine now.
Next I fixed a stupid amount of bugs related to the reputation system, too many to list here.
The whole system barely worked and was held together by duct tape. It still is held together by duct tape, but now there's slightly more duct tape.
I also made some rebalancing changes to prices getting more expensive. The game is ever so slightly more forgiving now, though if there's still anything I need to improve related to difficulty, make sure to contact me at anywhere you can.
Thanks for playing 7 Days to Escape and I hope you enjoy the new update!
-cattymations
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7 Days to Escape
Character-driven survival RPG
Status | In development |
Author | cattymations |
Genre | Survival, Role Playing, Strategy |
Tags | Action RPG, Character Customization, Exploration, Management, Open World, Perma Death, Sandbox |
Accessibility | Color-blind friendly, High-contrast, Interactive tutorial |
More posts
- 0.10.1 bug/balance patchAug 22, 2024
- Dynamic gameplay update!Aug 15, 2024
- 0.9.1 patchJul 27, 2024
- BASE BUILDING UPDATE!!!Jul 26, 2024
- FAMRING UPDATE!!!Jun 28, 2024
- 0.7.2 patchJun 26, 2024
- 0.7.1 patchJun 24, 2024
- MASSIVE 7 DAYS TO ESCAPE UPDATE OUT NOW!!!Jun 23, 2024
- Help with Russian translation needed!Apr 24, 2024
- UPDATE 0.0.6 IS OUT NOW!!Apr 14, 2024
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