This game is...scary to say the freakin least. Especially when the obese black man walked into me and then i got teleported back into my elevator. In all seriousness i played this with my 2 friends and we had tons of fun, we kept pushing eachother into the entities and honestly didnt do a lot of scavenging. If anyone wants to play a fun but difficult horror game with satisfying progression, this game does the job.
Ok so.. the soundtrack is fire, maybe have it have some beat drops, also the craft room is too bright compared to the other rooms, there should be a storage area where you can store materials, so that once you get a crowbar the other materials won't be useless, maybe add an upgrade station for the player were you can upgrade your inventory or speed, also the stamina bar recharges too slow, and 2 more things, when returning from upgrade room, I don't want to always click what level i am in, it shoul remember automaticly, also last thing when i press escape It brings up the main menu not the pause menu, which can be quite disruptive of the game, that is all! Great game
Thanks for the feedback! It's all great! Most of the things you pointed out here are simply not in the game due to scope; though if I do make any updates I'll be sure to add them! All great ideas!
On your sprinting comment, that's a game design decision I made on purpose. If you stand still you regain it very quickly, walk you regain it slowly, and if you're scavenging you don't regain it at all. This forces you to manage your stamina properly and is quite fun with some of the later monsters!
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Haha...yeah, that sideways bug happens really rarely...you got really unlucky haha 😅.
Didn't realize I had accidently set the required metal to go up to 8 when you die at that level; I'll have to fix that in the next patch.
Anyway; thank you for playing the game regardless!
This game is...scary to say the freakin least. Especially when the obese black man walked into me and then i got teleported back into my elevator. In all seriousness i played this with my 2 friends and we had tons of fun, we kept pushing eachother into the entities and honestly didnt do a lot of scavenging. If anyone wants to play a fun but difficult horror game with satisfying progression, this game does the job.
Thank you so much!! I really appreciate the praise!
Ok so.. the soundtrack is fire, maybe have it have some beat drops, also the craft room is too bright compared to the other rooms, there should be a storage area where you can store materials, so that once you get a crowbar the other materials won't be useless, maybe add an upgrade station for the player were you can upgrade your inventory or speed, also the stamina bar recharges too slow, and 2 more things, when returning from upgrade room, I don't want to always click what level i am in, it shoul remember automaticly, also last thing when i press escape It brings up the main menu not the pause menu, which can be quite disruptive of the game, that is all! Great game
Also i didn't get to test the multiplayer feature as no one is playing rn and i got no friends
Yep, it's all fine!
Oh yeah, if you could leave a rating that would be great for the itch algo lol.
No problem, will do
Thanks for the feedback! It's all great! Most of the things you pointed out here are simply not in the game due to scope; though if I do make any updates I'll be sure to add them! All great ideas!
On your sprinting comment, that's a game design decision I made on purpose. If you stand still you regain it very quickly, walk you regain it slowly, and if you're scavenging you don't regain it at all. This forces you to manage your stamina properly and is quite fun with some of the later monsters!
Anyway, great feedback; really appreciate it!
Wow! This is really fun! Super entertaining to go through all the crowbars while trying to decipher each entity's gimmick and avoid them! Great job!
Thank you so much!